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 Seed Patch

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Omnicron
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PostSubject: Seed Patch   January 26th 2015, 22:07

Quote :
Hello everyone, I'm here to explain our new Seed system that was placed onto the site during the updates. Please look below to see an example of a seed that as been created.

( - Ninjutsu - Lv: 1 - ) < -"Seeds now have a level on them starting with level 1!"
> That falls into this art allows themselves to understand the meaning of Ninjutsu. This will awaken the new powers and abilities that seem to cause only one thing, "Destruction." To things that seem as a threat to everyone.
+ Current Master Ninjutsu: Onmyouke < -"They also have a Master NPC that has mastered this Seed"
+ Level & EXP: 1 & 0/500 < -"Also have their own EXP to gather in order to level up.
+ Difficulty: C < -"The Difficulty explains the amount of time to level."
+ EX-Job: Ninjutsu Specialist [Pay: 1250]
- - - EX-Requirement: No Kill Count & Used all ranked Ninjutsu(s) in battle [Make Contact] + [Excludes Clan Rank]

- Attribute Bonus -
- Health Bonus: 0

- Strength Bonus: +10
- Endurance Bonus: +10
- Dexterity Bonus: 0
- Intelligence Bonus: +40

Abilities of the Ninjutsu:
 

> The master of the seed can be used to improve one's level however this cannot be done for free. The NPC master will be easy to locate whenever request. This because they are always traveling to further their studies. But improving the experience for you will be costly as they are not done easily.

> Seed's Experience increase based upon the starting EXP. So level 1 = 500 and then level 2 = 1000 and level 3 = 1500 basically (Level x 5oo EXP 'In Ninjutsu Seed's case) Can these be improved with AP yes following the converter rules. As for the pricing for the Master's that up to them to decide. All bio's will be converted over during this time frame this will be based upon the knowledge of what the class knows. If some knowledge is known this will lower the chance of getting a high level. Also you will be allowed to make some classes vanish to get refund on AP to spend for the new class. But this will only take effect from Tuesday - Wednesday.

> New to the world is also, "Forge Dice" this can help determine the rarity of a item or weapon. once it has been completed. Now one can take their blade to a blacksmith to have them (Revise) it to see the craftsmanship of it and give it a rarity. But note if you do it this way he can only go as high as ancient rank. Even if it was recently created. The Forge Dice uses a simple ranking system either you fail or succeed in making something and this is how.

+ Fail: The item breaks and the items used to created are destroyed becoming worthless.
+ Succeed: The new item is created and ready for use.

(High Number is total roll results as a Forge Dice = D10)

Common = 1-5 (Fail) & 6-10 (Success)
Uncommon = 1-10 (Fail) & 11-20 (Success)
Rare = 1-20 (Fail) & 21-30 (Success)
Unique = 1-30 (Fail) & 31-40 (Success)
Legendary = (100 Battles using weapon)


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PostSubject: Re: Seed Patch   January 26th 2015, 22:14

Forge Dice "Unique"


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PostSubject: Re: Seed Patch   January 26th 2015, 22:14

The member 'Omnicron' has done the following action : Dice

'Forge Dice' : 2, 10, 6, 4
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Omnicron
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PostSubject: Re: Seed Patch   January 26th 2015, 22:16

Because my results are "22" My weapon is destroyed costing my items. This can be improved though with the help. The items in the store will lead you to the results.


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