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 Asura Jiin's character approval requests

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PostSubject: Asura Jiin's character approval requests   July 19th 2016, 15:02

Quote :
License Registration Form

Selling Jutsu -- back into it.

Request for Manager Interaction:
 

Jutsu Creation:
 

Item Creation:
 


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PostSubject: Re: Asura Jiin's character approval requests   July 22nd 2016, 00:42

Hot foot - How does it cause Fuuton and Suiton to drop in effective? As if Suiton would be used the lava would not burn and become nothing but land mass. Fuuton I can see causing a small issue.

The rest of them are good though.
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PostSubject: Re: Asura Jiin's character approval requests   July 24th 2016, 14:40

I figure it was possible due to the mix chakra nature. Fire is superior to wind. Earth is superior to water. So i thought the use of those two combine in a single jutsu would be allowed.

If that is not allowed I can bend and work with it-- but I am trying to understand the nature of lava mixed nature and its potential. First time using a mixed element.

What kind of debuff Can i put onto it for those who step on the lava field?


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PostSubject: Re: Asura Jiin's character approval requests   August 1st 2016, 16:23

bump!!


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PostSubject: Re: Asura Jiin's character approval requests   August 3rd 2016, 15:41

Its lava honestly, Mixed elements are not truly elements of the five basics. They are beyond that so they already overpower the basic five because its something that doesn't match. A liquid fire attacking wind, won't do much at all as lava would continue its course. Where water would just turn it into a solid after a long period.

Lava itself could cause a large number of things. The heat for example is one of the key things. As NO human can really be that close to the heat without some form of damage.
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PostSubject: Re: Asura Jiin's character approval requests   August 4th 2016, 08:12

Alright understood. Well mind helping me out a little? What kind of status effects would be allowed for lava release acceptable for its mix element? Reduce stamina? I don't want to just have it cause burns. A general idea of what sort of status effects it could do would be useful.

Could I have it cause base damage over its said duration? Oh, could I also make enemy doton effects reduced due to the entire earth growing hotter and under the original caster's control?


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PostSubject: Re: Asura Jiin's character approval requests   August 5th 2016, 16:32

You can have it do several things honestly,

1. Reduce Stamina (Due to dehydration)
2. Cause Burn (Max Level)
3. Burn through chakra by a large amount if a field effect. As walking on Lava is different than Water.
4. Doton/Kouton loses a said "X" percentage to its effect as it will eat away at work.

Mind you can also review lava based techniques on Narutopedia to see an idea of what some Lava techniques do as well.
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PostSubject: Re: Asura Jiin's character approval requests   August 5th 2016, 23:40

Okay-- Rework for Hot FOot: Please evaluate:



+ - Magma Release: Hot-Foot Jutsu!- >

- Focuses Magma chakra nature into the ground around the battlefield, causing the earth to lightly glow red with heat and burning people's feet except the caster's, via the same means the ninja can walk on water. Only the caster can be immune to this effect.
+ Chakra & Stamina Cost:
+ Type: Offensive + Defensive
+ Hand Seal(s) & Rank: 1 & C
+ Damage + Effect: . Causes burn for all enemies for 4 turns. Enemy stamina is drained by -30 (Burn rank damage +15 per rank) each turn active.


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PostSubject: Re: Asura Jiin's character approval requests   August 7th 2016, 08:57

There you go budddy, awesome job now are you wanting this to be a personal jutsu or yours all together?


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PostSubject: Re: Asura Jiin's character approval requests   August 7th 2016, 10:03

This is something I am willing to sell.


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PostSubject: Re: Asura Jiin's character approval requests   August 7th 2016, 10:32

Present purchase-- 5,000 Ryo for those sold-- please add them to jutsu section so others can learn them.


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PostSubject: Re: Asura Jiin's character approval requests   August 7th 2016, 12:03

Adding new Jutsu. The following 1 through 3, and 5 are being sold to site. However 4 is a Hijutsu. Please let me know if there are any problems with any of them. Thank you.

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PostSubject: Re: Asura Jiin's character approval requests   August 10th 2016, 10:09

Bump up for attention


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PostSubject: Re: Asura Jiin's character approval requests   August 10th 2016, 10:14

BUMP! None of my other jutsu from before were given costs!!!


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PostSubject: Re: Asura Jiin's character approval requests   August 14th 2016, 13:45

Bump again man!


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PostSubject: Re: Asura Jiin's character approval requests   August 14th 2016, 14:18

Reasons for not viewing this is because of not getting a nofitication on this location. Sorry for that, as for the costs of techniques I shall review them and come up with something for you to add and that we both can agree upon. As for Hijutsu for characters it will be known that one should have it to where it reads found below.

[+ - Jutsu Name - >]
[> Jutsu Description]
[+ Chakra & Stamina Cost:] < - [Leave Blank]
[+ Type:] < - [Offensive, Defensive or Supplementary]
[+ Hand Seal(s) + Rank:] < - [Choose Rank that suits]
[+ Damage +/or Effect] < - [May vary based upon Approval]
[+ Parent Jutsu:] < - [IC knowledge of the technique]
[+ Creator:]
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PostSubject: Re: Asura Jiin's character approval requests   August 14th 2016, 15:01

Okay ty. Ill reapp,ly the Hijutsu Rasengan i wanted. For the record you should post that in the template area.

[+ -  Katon: Taiyou Rasengan - >]
[> Asura takes the practices of the Gōen Rasengan to a new level by pumping more chakra into it, causing the sphere to become larger in size and give off more heat. Charging forward, Asura slams the sphere into an enemy or ground around them. The impact delivers an inferno that spreads out in all directions in the form of a flaming tornado that consumes the entire battlefield. Enemies killed by this attack are reduced to ashes.  ]
[+ Chakra & Stamina Cost:] < - [Leave Blank]
[+ Type:] < - [Offensive]
[+ Hand Seal(s) + Rank:] < - 0+ S
[+ Damage +/or Effect] < - 300 to all enemies + Burn Status to both caster and enemies. + Only S Rank suiton can smother flames out +Instant Kills with players having only 20% HP remaining. + Dead targets leave no corpse.
[+ Parent Jutsu:] < Katon:  Gōen Rasengan
[+ Creator:] Asura Jiin


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PostSubject: Re: Asura Jiin's character approval requests   August 20th 2016, 12:17

Bump again


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PostSubject: Re: Asura Jiin's character approval requests   August 21st 2016, 22:44

+ - Magma Release: Hot-Foot Jutsu!- >
- Focuses Magma chakra nature into the ground around the battlefield, causing the earth to lightly glow red with heat and burning people's feet except the caster's, via the same means the ninja can walk on water.
+ Chakra & Stamina Cost: 210& 74
+ Type: Offensive + Defensive
+ Hand Seal(s) & Rank: 1 & C
+ Damage + Effect: Fuuton and Suiton become 25% less effective. Causes burn for all enemies for 4 turns.
2.
+ - Magma Release: Molten Fireball Jutsu!- >
- Focuses earth into one's mouth and causes heat to liquidfy and heat up the earth inside. From the ninja's mouth, he spits out a mighty flaming ball of molten earth and gains size and power as it flies forward. One Nasty Loogie  
+ Chakra & Stamina Cost:  230 & 80
+ Type: Offensive
+ Hand Seal(s) & Rank: 3 & C
+ Damage + Effect: Youton Control x1.25 = Damage + Burn Status

3.+ - Doton: Stone Molding Shuriken- >
- Reaches into the ground and gathers a few loose stones. Using one's chakra, one can freely shape them into a new form, becoming make-shift shuriken. Excellent when you run out of them.
+ Chakra & Stamina Cost:  220 & 76
+ Type: Offensive + Utility
+ Hand Seal(s) & Rank: 2 & C
+ Damage + Effect: Creates 20 shuriken for use in combat. Creates Shuriken follow same item rules, but follow same rules.

4.+ - Katon: Blazing Vortex Jutsu- >
- Via one's breath and chakra control, creates a swirling tornado of fire around the caster. This jutsu acts as an effective attack, as well as using the swirling fire and heat to also protect the caster.
+ Chakra & Stamina Cost: 340 & 150
+ Type: Offensive + Defense
+ Hand Seal(s) & Rank: 4 & B
+ Damage + Effect: 175 + Burning damage + Reduce enemy jutsu/projectiles DEX /2 in formulas when used to counter an attack.

5.Taijutsu:
+ - Snap-Hook- >
- A trick of the eye and body as the attacker attempts to strike with a blow from his elbow at the target's face. However, it is a fake out to swing his same arm in a fist, and slams right into the enemy's jaw/head, disorienting him and causing damage.
+ Stamina Cost: 200
+ Type: Offensive
+ Hand Seal(s) & Rank: C
+ Damage + Effect: 110 + -1 reaction from enemy.

1. + - Rasengan: Melee Variation >
> An advanced form of the Rasengan, developed by Asura Jiin. While forming the Rasengan, extra force is pushed behind it via impact. This also allows the Rasengan to be 'shot' by range in short bursts of strength, compelling both the jutsu's strength and speed. Correct chakra control and precision is needed to strike the Rasengan in mid air or via close range to incorperate one's physical force into the jutsu. With it, the force of the Rasengan is increased along with its speed.
+ Chakra & Stamina Cost: 400 & 220
+ Type: Offensive
+ Hand Seal(s) + Rank: 0 + A
+ Damage: 220 + Melee Damage included.

2.+ - Rasengan: Pin-Point Impact - >
> An advance form of the Rasengan, developed by Asura Jiin. In this instance, The Rasengan is focused and with further time-- compressed the form even further into a smaller size like that of one's palm. Due to this further compression into a smaller size, the potential damage of this jutsu is fundamentally increased but harder to maintain for long periods of time. It is the reverse of the Giant Rasengan version--instead of simple increase damage, has more penetrative power.
+ Chakra & Stamina Cost: 450 & 245
+ Type: Offensive
+ Hand Seal(s) + Rank: 0 + A
+ Damage: 250 + Ignores enemy defense jutsu OR direct damage to enemy. (One or the other upon situation used)

3. + - Katon:  Gōen Rasengan - >
> A Rasengan enhanced by the power of Fire Release chakra. The combine rotation and compression draws in air with fire chakra at its center-- feeding the destructive force of fire with the resulting air and causing the chakra sphere to become a brilliant shade of fire-red.  Upon impact, the blazing sphere of fire deals powerful destructive damage, both via its impact and the releasing a pillar of fire that consumes the target.  
+ Chakra & Stamina Cost: 450 & 245
+ Type: Offensive
+ Hand Seal(s) + Rank: 0 + A
+ Damage: 250 + Burn Status to both caster and enemy.

4.+ - Katon: Taiyou Rasengan- >
> Asura takes the practices of the Gōen Rasengan to a new level by pumping more chakra into it, causing the sphere to become larger in size and give off more heat. Charging forward, Asura slams the sphere into an enemy or ground around them. The impact delivers an inferno that spreads out in all directions in the form of a flaming tornado that consumes the entire battlefield. Enemies killed by this attack are reduced to ashes.  
+ Chakra & Stamina Cost: 520 & 340
+ Type: Offensive
+ Hand Seal(s) + Rank: 0 + S
+ Damage: 300 to all enemies + Burn Status to both caster and enemies. + Only S Rank suiton can smother flames out + Instant Kills with players having only 15% HP remaining + Dead targets leave no corpse.
+ Hijutsu Created by Asura Jiin

5. +-Mantra Release: Melancholy ->
This is a style from the far west that utilizes the power of emotions and transforms them into a source of power. These emotions are nurtured and refined via one's chakra and becomes a new power. The Mantra of Melancholy is associated to one's sense of compassion and grief. Seeing the suffrage of one's own life and that of others, one takes these emotions and use it to give his life purpose. The sense of 'the weight of the world on one's shoulders' is strong, but the drive to prevent further grief grants one strength. A glow of a blue aura surrounds you as you now have a determination driven by the weight of one's resolve.
+ Type: Inactive
+ Cost:
+ Limit: 4
+ Effect:  Increase Dex by X 1.25 + Suiton (or other Water affiliated natures)  DMg X1. 20.


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PostSubject: Re: Asura Jiin's character approval requests   August 27th 2016, 16:28

Price reward for final Jutsu from last approval (not cast of chakra and stamina involved)

+8,500 Ryo

AP for Taiyou Rasengan = 600. Paid

[+ - Katon: Taiyou Rasengan - >]
[> Asura takes the practices of the Gōen Rasengan to a new level by pumping more chakra into it, causing the sphere to become larger in size and give off more heat. Charging forward, Asura slams the sphere into an enemy or ground around them. The impact delivers an inferno that spreads out in all directions in the form of a flaming tornado that consumes the entire battlefield. Enemies killed by this attack are reduced to ashes. ]
[+ Chakra & Stamina Cost:] < -
[+ Type:] < - [Offensive]
[+ Hand Seal(s) + Rank:] < - 0+ S
[+ Damage +/or Effect] < - 300 to all enemies + Burn Status to both caster and enemies. + Only S Rank suiton can smother flames out +Instant Kills with players having only 20% HP remaining. + Dead targets leave no corpse.
[+ Parent Jutsu:] < Katon: Gōen Rasengan
[+ Creator:] Asura Jiin


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PostSubject: Re: Asura Jiin's character approval requests   August 27th 2016, 23:06

Quote :
License Registration Form

Selling the following Jutsu

Jutsu Creation:
 

Item Creation:
 
Form wrote:


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PostSubject: Re: Asura Jiin's character approval requests   September 1st 2016, 09:32

Okay so Grave told me there are issues with my jutsu so I am going to rewrite em and remove some. Got rid of number 2 and making something else. Grave recommended me to make a summoning seal on Asura in order to use Swift Armor Exchange.



1.+ - Swift Armory Exchange >
> This jutsu is a form of advance summoning of items and objects, similar to how one can perform summonings of items via scrolls. This version, the caster forms hand signs and then in an instant and puff of smoke-- user removed exact items he has presently equipt to his person, then is replaced by another set of equipment in its place. This allows the Shinobi to swap gear immediately on the fly in the event the user does not have a certain armor or attire for certain moments, similar to 'transformation jutsu'. Also great for flashing enemies Razz
+ Chakra & Stamina Cost:
+ Type: Utility
+ Hand Seal(s) + Rank: 4 + B
+ Effect: Instantly exchanges items and weapons presently equipped with another full set (Shuriken as well in holsters if used). Follows same equipment rules in terms of item limit and slots.
+ Restrictions & Requirements: A summoning seal of some kind must be present on user to exchange gear and person.

2. [+ - Warrior's Seal-- Shuriken Tattoo - >]
[> In order to use the "Swift Armory Jutsu" Asura had to mark himself to bind himself to the items in his possession, allowing any item he owns or has stored to be moved to and from his person. Visually, it takes the form of a curved four point shuriken on his right deltoid of his shoulder. ]
[+ Chakra & Stamina Cost:] < - [Leave Blank]
[+ Type:] < - [ Supplementary]
[+ Hand Seal(s) + Rank:] < - None & D
[+ Damage +/or Effect] < - Seal/Mark placed on Asura that binds him to equipment he owns. Used  in combination with "Swift Armory Exchange" to make jutsu work properly and instantly exchange items to himself swiftly.
[+ Parent Jutsu:] < - Summoning Jutsu
[+ Creator:] Asura Jiin

3. + - Katon: Ring of Fire  >
> After forming hand signs, the caster breathes out a blast of fire, that moves in a wave in all directions-- and ends in a 15 meter radius around the caster. The resulting fire forms a ring of fire around the battlefield that limits an enemy/enemies actions. Attempts to leave are impossible and risks of burns are very high. For those who master fire-- they can create the flames around the battlefield without even breathing out the fire and make it appear at will. This jutsu also called the "Hellfire Arena" or "Trial By Fire" as it forces enemies to face the opponent head on and unable to flee or use covert actions to evade attacks.
+ Chakra & Stamina Cost:
+ Type: Offensive + Supplementary
+ Hand Seal(s) + Rank: 5 + A
+ Damage & Effects: Dodge/Escape Rolls  -6  &  Enemy reactions while this jutsu is active cause 180 dmg + Burning status. Damage repeats per reaction.  + Can only be escaped by time-space, or jutsu designed to specifically tunnel under flames burning.
+Limit: 5

4.+ - Magma Release: Molten Earth Jutsu!- >
- Focuses Magma chakra nature into the ground around the battlefield, causing the earth to transform into a volcanic landscape. The earth is scorched black and veins of lava seep from the ground everywhere. The ground burns people's feet except the caster's, via the same means the ninja can walk on water. Only the caster can be immune to this effect.
+ Chakra & Stamina Cost:
+ Type: Offensive + Defensive
+ Hand Seal(s) & Rank: 1 & A
+ Damage + Effect:  Causes [Max] burn for all enemies. Enemy stamina is drained by -45 (Burn rank damage +15 per rank) each turn active. + Lava Release Techniques costs -25% less to cast (for both allies and enemies).
+ Limit: 5

5.+ - Magma Release: Raging Gaia!- >
- The caster creates a sudden change in the ground, causing it to become lava. After casting the jutsu and the ground transformed, the caster performs a punch into the ground. The impact of fist and chakra causes the earth to erupt and pillars of lava roar up and attempt to hit the enemy from in front and below.
+ Chakra & Stamina Cost:
+ Type: Offensive
+ Hand Seal(s) & Rank: 3 & B
+ Damage + Effect:  180 + Max Burns


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PostSubject: Re: Asura Jiin's character approval requests   September 7th 2016, 22:47

Bump please.


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PostSubject: Re: Asura Jiin's character approval requests   September 20th 2016, 23:07

1.+ - Swift Armory Exchange >
> This jutsu is a form of advance summoning of items and objects, similar to how one can perform summonings of items via scrolls. This version, the caster forms hand signs and then in an instant and puff of smoke-- user removed exact items he has presently equipt to his person, then is replaced by another set of equipment in its place. This allows the Shinobi to swap gear immediately on the fly in the event the user does not have a certain armor or attire for certain moments, similar to 'transformation jutsu'. Also great for flashing enemies Razz
+ Chakra & Stamina Cost:
+ Type: Utility
+ Hand Seal(s) + Rank: 4 + B
+ Effect: Instantly exchanges items and weapons presently equipped with another full set (Shuriken as well in holsters if used). Follows same equipment rules in terms of item limit and slots.
+ Restrictions & Requirements: A summoning seal of some kind must be present on user to exchange gear and person.

That is good and correct as the summoning of items is coming to the user or onto the user via by summoning. Which we say changing equipment is usually 1 Action count during wars. This will actually help out a bit more just make sure you ready to give a test run.

2. [+ - Warrior's Seal-- Shuriken Tattoo - >]
[> In order to use the "Swift Armory Jutsu" Asura had to mark himself to bind himself to the items in his possession, allowing any item he owns or has stored to be moved to and from his person. Visually, it takes the form of a curved four point shuriken on his right deltoid of his shoulder. ]
[+ Chakra & Stamina Cost:] < - [Leave Blank]
[+ Type:] < - [ Supplementary]
[+ Hand Seal(s) + Rank:] < - None & D
[+ Damage +/or Effect] < - Seal/Mark placed on Asura that binds him to equipment he owns. Used  in combination with "Swift Armory Exchange" to make jutsu work properly and instantly exchange items to himself swiftly.
[+ Parent Jutsu:] < - Summoning Jutsu
[+ Creator:] Asura Jiin

Good, this will help with your above technique as I was talking about as well.

3. + - Katon: Ring of Fire  >
> After forming hand signs, the caster breathes out a blast of fire, that moves in a wave in all directions-- and ends in a 15 meter radius around the caster. The resulting fire forms a ring of fire around the battlefield that limits an enemy/enemies actions. Attempts to leave are impossible and risks of burns are very high. For those who master fire-- they can create the flames around the battlefield without even breathing out the fire and make it appear at will. This jutsu also called the "Hellfire Arena" or "Trial By Fire" as it forces enemies to face the opponent head on and unable to flee or use covert actions to evade attacks.
+ Chakra & Stamina Cost:
+ Type: Offensive + Supplementary
+ Hand Seal(s) + Rank: 5 + A
+ Damage & Effects: Dodge/Escape Rolls  -6  &  Enemy reactions while this jutsu is active cause 180 dmg + Burning status. Damage repeats per reaction.  + Can only be escaped by time-space, or jutsu designed to specifically tunnel under flames burning.
+Limit: 5

The technique is running with 4 effects with that being said this would be classed as a ? Rank is that what you are aiming for? I've marked the effects in color to show what I mean.

4.+ - Magma Release: Molten Earth Jutsu!- >
- Focuses Magma chakra nature into the ground around the battlefield, causing the earth to transform into a volcanic landscape. The earth is scorched black and veins of lava seep from the ground everywhere. The ground burns people's feet except the caster's, via the same means the ninja can walk on water. Only the caster can be immune to this effect.
+ Chakra & Stamina Cost:
+ Type: Offensive + Defensive
+ Hand Seal(s) & Rank: 1 & A
+ Damage + Effect:  Causes [Max] burn for all enemies. Enemy stamina is drained by -45 (Burn rank damage +15 per rank) each turn active. + Lava Release Techniques costs -25% less to cast (for both allies and enemies).
+ Limit: 5

Very nice work on it.

5.+ - Magma Release: Raging Gaia!- >
- The caster creates a sudden change in the ground, causing it to become lava. After casting the jutsu and the ground transformed, the caster performs a punch into the ground. The impact of fist and chakra causes the earth to erupt and pillars of lava roar up and attempt to hit the enemy from in front and below.
+ Chakra & Stamina Cost:
+ Type: Offensive
+ Hand Seal(s) & Rank: 3 & B
+ Damage + Effect:  180 + Max Burns

Hmm, it may be best to place that its a Field Changer in a way within its effect this would show that the entire field of battle has been changed.
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PostSubject: Re: Asura Jiin's character approval requests   September 20th 2016, 23:21

2.+ - Jungle Beast Shadow- > On Hold
> Driven by sheer will and the might of an animal, this taijutsu utilizes the utmost dexterity and will of its user to avoid mortal injury. By driving all their muscles into their speed, one can leave an after-image of themselves as they evade harm completely.
+ Stamina Cost:
+ Type: Defense + Supplementary
+ Rank: A
+ Damage + Effect: Evade 1 action.
+ Drawback: Dex reduced by .10 for two turns after use. Is this one Player?

3. + - Blade Dance: Raging Tiger Drill - > Approved
> With a dive/drive towards an enemy, while holding one's short sword, the user enters a violent spinning motion-- so fast that it they are a blur and their motion of blade and body forms like a spinning cyclone. They charge at their target, delivering a brutal attack against their enemy so strong it breaks their defense.
+ Stamina Cost: 500
+ Type: Defense + Supplementary
+ Rank: A
+ Damage + Effect: 250 + Sword Dmg X2 + Enemy END is reduced by 50% .
+ Requirement + Restriction: Requires The Fighter's Edge - Taiken Style

4.Blind Rage! Approved
> Driven by all consuming rage and hate, those under this state will ignore all else and push past pain, hindrances and fear. They will fight even under the most dire of conditions, becoming a juggernaut.
+ Stamina Cost: 425
+ Type: Supplementary
+ Rank: A
+ Effects: Ignore drawback effects on Taijutsu moves, stuns and paralysis effects. Excludes effects of Hachimon.
+Limit: 4
+ Requirement + Restriction: Requires Mantra Release: Wrath. Dex is reduced by X1.15 while active.

These the one you spoke of? because they are on the OLD license board they are not allowed to pay the Ability Points.
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PostSubject: Re: Asura Jiin's character approval requests   September 20th 2016, 23:30

Ring of fire can still be a WIP-- due to the fact i can't use it how i wanted. My goal was to make a 'forced confrontation that prevented escape, causing direct confrontation and discouraging 'hiding and evasion". I was NOT aiming for ??? Rank, but i can edit it . Basically for this I guess what i want at least is reduce enemy rolls, prevent escape and damage per reaction used. I can forget burning but its fire-- so i figure burn was possible.

IM glad Armory Exchange and Warrior seal is allowed and you approve of it. Same with Molten Earth Jutsu.

As for Raging Gaia-- um, how would I make that so  for an attack. What effect would the terrain have now being turned into a scorching lava?  This is suppose to be a form of attack jutsu after all.

YES-- those are the jutsu i was referring to to approve only. THe others you can disregard-- the Original inner gates I already had approved by Grave.

As for Jungle Shadow-- yes, it is player one-- as in the user of this jutsu suffers the reduction in Dex for this.


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PostSubject: Re: Asura Jiin's character approval requests   September 24th 2016, 18:35

Raging Gaia the basic idea for it to be a battlefield effect is to actually best way is to show or look over at how like Mist techniques work as they have an Upkeep this keeps the lava on the field cause you are still paying OR reviewing the Suiton - Vomit Water technique I believe its called it was used by Kisame.

Jungle Shadow is good then, so you can have it approved. With it being an A rank its costs will be...415
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PostSubject: Re: Asura Jiin's character approval requests   September 24th 2016, 20:29

I realize i MIGHT should of make Jungle Shadow  lower Rank E--- but its your call for such a jutsu to taijutsu evade an action.

Raging Gaia however, was suppose to be a staple attack. I am not sure how to go about the structure of it. How about this: Does it have to be a lingering effect? I figure the moment the lava stops, the ground itself becomes just black and no longer burns enemy unless designed to.

Rewriting this version:

5.+ - Magma Release: Raging Gaia!- >
- The caster slams a punch or stomps his foot into the ground, channeling his chakra into a specific point. At which that point becomes magma in order to shoot up pillars of lava to hit the enemy from in front and below.
+ Chakra & Stamina Cost:
+ Type: Offensive
+ Hand Seal(s) & Rank: 3 & B
+ Damage + Effect:  180 + Max Burns

Rewrite to Beast Shadow:
2.+ - Jungle Beast Shadow- >
> Driven by sheer will and the might of an animal, this taijutsu utilizes the utmost dexterity and will of its user to avoid mortal injury. By driving all their muscles into their speed, one can leave an after-image of themselves as they evade harm completely.
+ Stamina Cost:
+ Type: Defense + Supplementary
+ Rank: E
+ Damage + Effect: Evade 1 action.
+ Drawback: Dex reduced by .10 for two turns after use.


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PostSubject: Re: Asura Jiin's character approval requests   October 4th 2016, 11:31

5.+ - Magma Release: Raging Gaia!- >
- The caster slams a punch or stomps his foot into the ground, channeling his chakra into a specific point. At which that point becomes magma in order to shoot up pillars of lava to hit the enemy from in front and below.
+ Chakra & Stamina Cost: 310 & 140
+ Type: Offensive
+ Hand Seal(s) & Rank: 3 & B
+ Damage + Effect:  180 + Max Burns

Rewrite to Beast Shadow:
2.+ - Jungle Beast Shadow- >
> Driven by sheer will and the might of an animal, this taijutsu utilizes the utmost dexterity and will of its user to avoid mortal injury. By driving all their muscles into their speed, one can leave an after-image of themselves as they evade harm completely.
+ Stamina Cost: 25
+ Type: Defense + Supplementary
+ Rank: E
+ Damage + Effect: Evade 1 action.
+ Drawback: Dex reduced by .10 for two turns after use.


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PostSubject: Re: Asura Jiin's character approval requests   October 4th 2016, 22:01

Swift Armor Exchange: CC & SC = 300 & 135

Warrior’s Seal CC & SC = 125 & 31

Molten Earth Jutsu CC & SC = 415 & 228


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