Naruto: Path to Jidai
Welcome Guest or Member,
Please have a look around on Naruto Jidai before joining or if you are currently a member please sign on in. If anything Staff will be with you at all times to help answer questions that need to be answered.



 
HomeJidai IntroFAQUsergroupsRegisterLog in
+ - Return of Jidai (Season 2)- +
+ - Return of Jidai (Season 2) - +
+ - Season 2 Time - +
Jidai Major/Minor Update: v1.6.1 - +

Share | 
 

 Hayabusa/Shadow's Licenses Request

View previous topic View next topic Go down 
Go to page : Previous  1, 2
AuthorMessage
Game Master
Game Master
Game Master


Post[s] : 2424
Joined : 2011-02-10

Ninja Profile
Reputation: E (0 -999)

PostSubject: Re: Hayabusa/Shadow's Licenses Request   March 24th 2017, 18:13

The member 'Hayabusa' has done the following action : Dice


'Battle Dice' : 5
Back to top Go down
View user profile http://narutojidai.narutorpg.org
Hayabusa
Sannin
Sannin
avatar

Post[s] : 2458
Joined : 2011-08-20

PostSubject: Re: Hayabusa/Shadow's Licenses Request   April 25th 2017, 12:36

1. Barrier Point- The user become a point of a chakra based barrier the traps people in, or out. It takes up to three to make this barrier, but the more using, the stronger it is.
CD|SD: X|X/3
Rank: C
Effect: X = END of Barrier + Shatters if hit with an Attack > than END
Sp. Effect: + 1 Effect for every +1 user after initial three. (+ 1 User= Negates the use of one basic element within barrier| +2 Users = Negates the use of one evolved element and parent basic element | + 3 Users= Negates use of one mixed element and all parent elements OR negates the use of 2 evolved elements and parent elements.)
Restrictions: If user moves from barrier point, their point is deactivated and must reactivate with fresh chakra and stamina| Removed users –END as well
*All C Rank Summons below have this technique

2. Nisha (C Rank Summon):
 
3. Naxa (C Rank Summon):
 

4. Newa (C Rank Summon):
 
5. Pelanax(C Rank Summon):
 
Back to top Go down
View user profile
Enjin
Guru
Guru
avatar

Occupation[s] : Crafter of Chakra-infused items (weapons and items), fisherman
Post[s] : 1476
Joined : 2014-05-24

PostSubject: Re: Hayabusa/Shadow's Licenses Request   April 25th 2017, 14:28

Discussed stuff with Haya over chat. Awaiting upcoming edits before approval.


Back to top Go down
View user profile
Hayabusa
Sannin
Sannin
avatar

Post[s] : 2458
Joined : 2011-08-20

PostSubject: Re: Hayabusa/Shadow's Licenses Request   May 4th 2017, 15:04

1. Barrier Point - The user become a point of a chakra based barrier the traps people in, or out. It takes up to three to make this barrier, but the more using, the stronger it is.
CD|SD: X|X/3
Rank: C
Effect: X = END of Barrier + Shatters if hit with an Attack > than END
Sp. Effect (Version 2): + 1 Negating Effect for every +1 user after initial three. (Negated skill must be known by user.)
Restrictions: If user moves from barrier point, their point is deactivated and must reactivate with fresh chakra and stamina| Removed users –END and Effect as well| 3 Users Minimum to use.
*All C Rank Summons below have this technique

2. Nisha (C Rank Summon):
 
3. Naxa (C Rank Summon):
 

4. Newa (C Rank Summon):
 
5. Pelanax(C Rank Summon):
 

Back to top Go down
View user profile
Enjin
Guru
Guru
avatar

Occupation[s] : Crafter of Chakra-infused items (weapons and items), fisherman
Post[s] : 1476
Joined : 2014-05-24

PostSubject: Re: Hayabusa/Shadow's Licenses Request   May 4th 2017, 17:15

Sp. Effect (Version 2): + 1 Negating Effect for every +1 user after initial three. (Negated skill must be known by user.)

What do you mean by negate effect? For every =1?


Back to top Go down
View user profile
Hayabusa
Sannin
Sannin
avatar

Post[s] : 2458
Joined : 2011-08-20

PostSubject: Re: Hayabusa/Shadow's Licenses Request   May 4th 2017, 17:43

Basically the same as before. What we discussed. IE, negating the use of Suiton within the barrier. So, after the first 3 users that it takes to create this barrier, if a fourth user is added, and he is a user of Suiton, he may negate the use of Suiton within that barrier.
This Sp. Effect isn't something the above summons can use, for they have absolutely no elements. Just so we're clear.
Back to top Go down
View user profile
Enjin
Guru
Guru
avatar

Occupation[s] : Crafter of Chakra-infused items (weapons and items), fisherman
Post[s] : 1476
Joined : 2014-05-24

PostSubject: Re: Hayabusa/Shadow's Licenses Request   May 4th 2017, 20:29

Im sorry with the time that passed i forgot. so basically the summon with the coorisponding element will block it , correct?


Back to top Go down
View user profile
Hayabusa
Sannin
Sannin
avatar

Post[s] : 2458
Joined : 2011-08-20

PostSubject: Re: Hayabusa/Shadow's Licenses Request   May 4th 2017, 22:01

Basically, yes.
Back to top Go down
View user profile
Enjin
Guru
Guru
avatar

Occupation[s] : Crafter of Chakra-infused items (weapons and items), fisherman
Post[s] : 1476
Joined : 2014-05-24

PostSubject: Re: Hayabusa/Shadow's Licenses Request   May 4th 2017, 22:08

That still needs to be listed in the actual jutsu. Also your summons don't have the specified elements so you need to select them. Won't matter if they use an elemental base jutsu or not. But your jutsu mentions nothing about the summon's elements and how they correspond to the barrier.


Back to top Go down
View user profile
Hayabusa
Sannin
Sannin
avatar

Post[s] : 2458
Joined : 2011-08-20

PostSubject: Re: Hayabusa/Shadow's Licenses Request   May 5th 2017, 13:09

Redone as requested

1. Barrier Point - The user become a point of a chakra based barrier the traps people in, or out. It takes up to three to make this barrier, but the more using, the stronger it is.
CD|SD: X|X/3
Rank: C
Effect: X = END of Barrier + Shatters if hit with an Attack > than END
Sp. Effect (Version 2): + 1 Negating Element Effect for every +1 user after initial three. (Negated element must be known by user.)
Restrictions: If user moves from barrier point, their point is deactivated and must reactivate with fresh chakra and stamina| Removed users –END and Effect as well| 3 Users Minimum to use.
*All C Rank Summons below have this technique
Back to top Go down
View user profile
Enjin
Guru
Guru
avatar

Occupation[s] : Crafter of Chakra-infused items (weapons and items), fisherman
Post[s] : 1476
Joined : 2014-05-24

PostSubject: Re: Hayabusa/Shadow's Licenses Request   May 5th 2017, 13:16

I officially approve all the above jutsu. Thank you for your cooperation


Back to top Go down
View user profile
Hayabusa
Sannin
Sannin
avatar

Post[s] : 2458
Joined : 2011-08-20

PostSubject: Re: Hayabusa/Shadow's Licenses Request   May 19th 2017, 13:08

[spoiler=Hayabusa New Approvals]

Reapproval Needed:
 
Items:
 
Jutsu Creation:
 
Back to top Go down
View user profile
Enjin
Guru
Guru
avatar

Occupation[s] : Crafter of Chakra-infused items (weapons and items), fisherman
Post[s] : 1476
Joined : 2014-05-24

PostSubject: Re: Hayabusa/Shadow's Licenses Request   May 19th 2017, 14:20

Puppet Style-- This seems a bit broken. If your gonna make this kind of thing a style, you need a Limit-- 4 and id suggest activation requires 2 actions cause this is a broken technique. Either that or increase the number of kunai per +1 to roll.

Item is okay for that amount.

Spiritual Nature Funneling-- I am afraid absorbing X amount of Nature Energy, in a single jutsu, it is too strong. nature energy, by default cant be just drawn in on the fly like that without restrictions. As a jutsu to collect it all in one go , probably can't be approved. Also breaks the lore of Nature Energy. (Physical and Spiritual energy is part of human manipulation of chakra. nature is a different field from spiritual energy)

Master Puppet Clone-- For a clone i fear 60% of nexus stats is too high for a clone jutsu, even with the limit. Not without incorperating concepts that give more 'life' to the puppet. Check the different puppet sections in the site rules about different puppet concepts.

Jinchuriki Jutsu-- "Cancels element negating effects on self." Houkou can do that all on his own, so why are you making a jutsu to inflict that same effect on himself?

Beast Bind is an interesting jutsu-- but i worry how you double the effects. THe kind of power you are aiming with-- should to start off with be EXCLUSIVE to the Rinnegan. So you can't use it without it active. I'd make that a requirement.


Back to top Go down
View user profile
Hayabusa
Sannin
Sannin
avatar

Post[s] : 2458
Joined : 2011-08-20

PostSubject: Re: Hayabusa/Shadow's Licenses Request   May 22nd 2017, 09:56

Reapproval Needed:
 
Items:
 
Jutsu Creation:
 
Back to top Go down
View user profile
Enjin
Guru
Guru
avatar

Occupation[s] : Crafter of Chakra-infused items (weapons and items), fisherman
Post[s] : 1476
Joined : 2014-05-24

PostSubject: Re: Hayabusa/Shadow's Licenses Request   May 22nd 2017, 10:54

Believe me, I am not trying to stifle your attempts or anything, but I feel I need to follow my judgements on these. You are more than free to double check with Grave and Omni. (and probably should with a few)

Reason with your Nature Energy gathering jutsu is because as i explained before-- lore wise Spiritual Energy should not play a factor in how it influences Nature Energy.  Secondly, Id recommend you use Sage Chakra itself to gather more nature energy. Nature should draw in Nature. A regular jutsu I believe shouldn't have an influence, unless you are using a seal or curse mark.

That said still, X is not gonna fly. IF you want a natural increase to how much nature energy is absorbed per 'stillness' , that can work. Id recommend for this kind of jutsu, gather 40+ extra nature energy next to the 80 you normally gather. However, i cannot allow a seperate jutsu to be used to gather nature energy without more lengthy preparation, or using natural chakra/spiritual energy to manifest it. Also i wouldn't allow this to be used on your clones . The other issue is that stillness is required to draw in nature energy. Your clones can do it sure, but you personally shouldn't be able to.

With your puppet clone, my concern is that it can use all of your same jutsu. We are talking a huge concept here, and I wouldn't allow it to say use your Sharigan or Bijuu powers. You need a limit on what kind of techniques it can perform. It is a puppet after all. Id recommend using puppet affiliated jutsu or something, but bottom line, infinite jutsu use doesn't sound right. 60% stats however, i am more acceptance of.

Houkou-s element negations. Well from my understanding, this is how it works. One who has mastery of X element, is by association able to negate jutsu stemming from that element. With Houkou, naturally, he can negate all 5 basic elements and its connections, because its the freaking 5 tails Razz . However, to disable one's own power of negation, is kind of more difficult. Simply making one Jinchuriki jutsu for it isn't possible because of the fact Houkou has no real power over an enemy's own chakra nature.

If you want to make a jutsu that prevents an enemy from negating your jutsu, sealing are options or reinforcing a said element maybe with another power. However, Houkou being able to restrain and negate the element, used by another person, is not likely to happen. Again check with Omni to be sure. Tailed beast stuff is kind of his authority.


Back to top Go down
View user profile
Hayabusa
Sannin
Sannin
avatar

Post[s] : 2458
Joined : 2011-08-20

PostSubject: Re: Hayabusa/Shadow's Licenses Request   May 23rd 2017, 10:05

Jutsu Creation:
 
Back to top Go down
View user profile
Enjin
Guru
Guru
avatar

Occupation[s] : Crafter of Chakra-infused items (weapons and items), fisherman
Post[s] : 1476
Joined : 2014-05-24

PostSubject: Re: Hayabusa/Shadow's Licenses Request   May 23rd 2017, 14:58

Okay despite conversation of the nature gathering thing-- this is what i advice. You can't juggle an action and do nature at the same time. What i suggest is you give yourself a single amount gain per turn. For example, you use nature chakra to maintain , same with the nature chakra upkeep. But you will gain a set amount at the start of each limit. Like a single 40 Nature energy, or a single 80 per turn. This will allow you to gather the energy, but still do your actions. Still we might need a second opinion on this one.

Yes, your puppet clone is approved. I accept that.

Complete immune to negation is not possible. I would suggest you do this for the effect. "The next jutsu cast after this one cannot be negated." So you gotta pay the chakra cost to reinforce it with your Rinnegan to make it unable to be negated. And bare in mind this will not always apply to world bosses. As for the Sp. effect, i am not sure it can fly without the Rinnegan at all. At most, i would suggest you make it just half half the cost with Rinnegan active. This may need a second opinion as well.

Also I need this to be an A class jutsu at least. Also chakra/stamina cost might be a touch higher.

Your beast bind itself-- i see if everything pans out, you can cast it. I assume now it is possible to do. Sure. Still some issues here. 1, your double effect, does it count for the binding strength as well? That i don't think can fly. The drain is okay however. but 3 posts? so it constantly drains 15%/30% chakra each turn?







Back to top Go down
View user profile
Grave Breaker
Guru
Guru
avatar

Occupation[s] : Daimyo
Post[s] : 2078
Joined : 2011-08-20

Ninja Profile
Reputation: S (5000)

PostSubject: Re: Hayabusa/Shadow's Licenses Request   May 23rd 2017, 17:19

1. That cannot be done, for one it takes both physical and spiritual being to absorb the nature energy to keep it balanced within adding. So that is the only thing I can say, now if it was a mokuton possible to have it do something along the lines of taking in Nature Energy as again I have a technique that does the same thing. But not spiritual energy.

2. Don’t see anything wrong with it.

3. The Rinnegan can block the powers of Effects BUT ONLY if its chakra based like technique. For example it would just mean the attack did not make contact because of that. So only Ninjutsu and Genjutsu are canceled and their counterparts. Because they use chakra, however any other kind of effect that is not chakra based no that cannot be negated. So if a weapon causes stun or etc, then it will cause the rinnegan user to take that effect.

4. Dragon Beasts have too many effects on it.
1. Binding STR = Player STR
2. White Phantom Drains 15% MAX Chakra per post
3. Black Phantom Drains 15% MAX Physical Energy
4. Binds for 3 posts MAX

+ Sp. Effect: Phantom’s lifespan extends to following post (second opportunity to bind if misses the first time. Must reroll.)| When Rinnegan Active: Doubles Effects & -15% Nexus Upon Impact for 3 posts (I was given heads up that SP. Effects count towards the Effect count. I would double check with it all to see about that more so.
Back to top Go down
View user profile
Hayabusa
Sannin
Sannin
avatar

Post[s] : 2458
Joined : 2011-08-20

PostSubject: Re: Hayabusa/Shadow's Licenses Request   May 23rd 2017, 19:26

Jutsu Creation:
 
Back to top Go down
View user profile
Grave Breaker
Guru
Guru
avatar

Occupation[s] : Daimyo
Post[s] : 2078
Joined : 2011-08-20

Ninja Profile
Reputation: S (5000)

PostSubject: Re: Hayabusa/Shadow's Licenses Request   May 25th 2017, 17:17

1.
Chat For it:
 

So I'm okay with it, but are you wanting it to cost Nature Chakra or just Chakra? Seeing how that would effect the outcome of this technique. Otherwise still on hold on that until then.

Technique of Immunity is good because of the fact that it is only negating the fact of the rinnegan's abilities, but drains being halved not so much for because of it again being used with the rinnegan or without. So its really not cutting down on anything as its not really part of the Rinnegan itself.

Phantom Techniques, I See the order at which you are going with them. But again it goes with the rinnegan is it a technique for the rinnegan to use or yourself?

Allow the reviewing to continue and then if Enjin has to further issues with them, I shall go over them once more with any chances and get back with you for sure before the end of the day.
Back to top Go down
View user profile
Hayabusa
Sannin
Sannin
avatar

Post[s] : 2458
Joined : 2011-08-20

PostSubject: Re: Hayabusa/Shadow's Licenses Request   May 25th 2017, 17:24

1. I mean, I'll change it to a normal Chakra Drain if you think that's appropriate enough.

3. Ok. I leave it as is minus drains being halved.

4. The Rinnegan Sp. Effects are almost like a version two. Upgrading the technique, as it allows for a more fluent use of Omnyouton while active. That was my thinking behind it.
Back to top Go down
View user profile
Enjin
Guru
Guru
avatar

Occupation[s] : Crafter of Chakra-infused items (weapons and items), fisherman
Post[s] : 1476
Joined : 2014-05-24

PostSubject: Re: Hayabusa/Shadow's Licenses Request   May 28th 2017, 00:09

Nature Energy Catalyst: How much does the tree absorb at one given time? 80 energy like you can per action? What is the rate of gain? Do you just gain it after creation the 25% percent? I am sure this is doable, but the wording isn't clear in how it works.

Also i would like to discuss with Grave regarding the cost, but if you can justify using it as regular chakra to draw nature energy, then its good to approve.


The Negation immunity now is much clearer and workable for this version, for chakra-cost negation effects. It is a better version and more fair. I approve this jutsu. (and jealous Razz )

Finally, your Beast Bind looks much clearer now with the limit it has. I feel this is not only more possible, but fairer for such a powerful technique. Rinnegan special effect now is acceptable too. So this jutsu is approved.

Last thing for us to figure out is the nature energy one, but that should be resolved by tomorrow I hope. ^^


Back to top Go down
View user profile
Hayabusa
Sannin
Sannin
avatar

Post[s] : 2458
Joined : 2011-08-20

PostSubject: Re: Hayabusa/Shadow's Licenses Request   May 28th 2017, 12:35

1. It gathers at the same rate. I have to touch it to gain what it had collected (which, to be clear, costs an action). The 25% is the capacity in which it can retain. How much it could hold. So if it reaches that capacity, it cannot collect anymore until it is emptied.
I'm very ok with it being Nature Chakra, I'm unsure how Grave would justify it.

3. Thank you.

4. Also thanks.
Back to top Go down
View user profile
Enjin
Guru
Guru
avatar

Occupation[s] : Crafter of Chakra-infused items (weapons and items), fisherman
Post[s] : 1476
Joined : 2014-05-24

PostSubject: Re: Hayabusa/Shadow's Licenses Request   May 30th 2017, 18:57

The ruling is in. You MAY use regular chakra to do this jutsu because its Wood Release. (Silly rule, but there you have it) . Anyway dude, your all clear and all your jutsu and items are approved. Be sure to write up any final changes we agreed upon and all good.


Back to top Go down
View user profile
Hayabusa
Sannin
Sannin
avatar

Post[s] : 2458
Joined : 2011-08-20

PostSubject: Re: Hayabusa/Shadow's Licenses Request   June 19th 2017, 10:11

Requesting Manager Interaction for Quest: Bijuu Shrine DM w/ Houkou for Chakra modes
Back to top Go down
View user profile
Enjin
Guru
Guru
avatar

Occupation[s] : Crafter of Chakra-infused items (weapons and items), fisherman
Post[s] : 1476
Joined : 2014-05-24

PostSubject: Re: Hayabusa/Shadow's Licenses Request   June 19th 2017, 10:12

I am willing to mod and arrange it. Bare in mind, this fight for your Chakra Mode Unlock will be a difficult one and will have specific rules to be revealed once the quest starts.


Back to top Go down
View user profile
Hayabusa
Sannin
Sannin
avatar

Post[s] : 2458
Joined : 2011-08-20

PostSubject: Re: Hayabusa/Shadow's Licenses Request   June 29th 2017, 14:38

Hayabusa:
 
Kokoro:
 
Hayabusa New Approvals:
 
Kokoro New Approvals:
 
Back to top Go down
View user profile
Hayabusa
Sannin
Sannin
avatar

Post[s] : 2458
Joined : 2011-08-20

PostSubject: Re: Hayabusa/Shadow's Licenses Request   July 6th 2017, 09:14

Bump
Back to top Go down
View user profile
Enjin
Guru
Guru
avatar

Occupation[s] : Crafter of Chakra-infused items (weapons and items), fisherman
Post[s] : 1476
Joined : 2014-05-24

PostSubject: Re: Hayabusa/Shadow's Licenses Request   July 6th 2017, 09:35

.Gesshoku Mask -- I suggest you simply make it more of an upgrade in which "Adds effect of previous item to a new one"-- for simplicity sake, the money amount is fine.

Dragon Phantom no Bijuu ---There is too many effects for S class jutsu. Maximum should be 3 so you will have to trim down this one.

Shouton: Chakra Emitter : Id put the sheer requirement that you need Rinnegan active to cast for any kind of 6 paths jutsu, but that is debatable but if you put that in-- approved.

Jigoku Tsukiyomi (God of the Moon Hell) --keeps in place with new rules so-- approved.



Back to top Go down
View user profile
Sponsored content




PostSubject: Re: Hayabusa/Shadow's Licenses Request   

Back to top Go down
 
Hayabusa/Shadow's Licenses Request
View previous topic View next topic Back to top 
Page 2 of 2Go to page : Previous  1, 2
 Similar topics
-
» Beowulf, shadow walker
» |In the [shadow] of a Mountain|
» Photo Editing And Picture Request.
» You Played the Nocturne of Shadow
» Shadow Dale Apartments (Ownership Soundoff Needed)

Permissions in this forum:You cannot reply to topics in this forum
Naruto: Path to Jidai :: - Naruto Jidai - Common Grounds - :: + - License Area - +-
Jump to:  
ChatBox