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 Asakura Grave - License/Request section

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Omnicron
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PostSubject: Re: Asakura Grave - License/Request section   June 25th 2017, 02:29

All techniques are good and are APPROVED
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PostSubject: Re: Asakura Grave - License/Request section   July 2nd 2017, 14:34

[+ - Jutsu Name - >] Machine Gun Punch: Adept
[> The pervious version allowed a burst of jabs to hit the target quick without any issue now the jabs start becoming a bit faster with the use of using a cross and jab in motion causing three quick hits.
[+ Stamina Cost:] < - 200
[+ Type:] < - [Offensive]
[+ Rank:] < - C
[+ Damage : < - 50 x3
[+ Parent Jutsu:] < - Machine Gun Punch: Novice
[+ Creator:] Hyuuga Toshi
AP Cost: 300
WC: 375

[+ - Jutsu Name - >] Kaikishoku (Total Eclipse)
[> After hitting the target into the air appears facing them placing their index finger on the target’s chest allowing them do a complete full sync while in the air.
[+ Stamina Cost: 200
[+ Type:] < - Supplementary
[+ Hand Seal(s) + Rank:] < - C
[+ Effect] < - Fall w/ Opponent + “Hizakari DMG x1.10 if used in sync”
[+ Parent Jutsu:] [+ Creator:] Hyuuga Toshi
AP Cost: 300
WC: 375

[+ - Jutsu Name - >] Hizakari (High Noon)
[> Rushing towards the lifting their hands into the air one brings the crushing force unto the head of their enemy.
[+ Stamina Cost:] < - 100
[+ Type:] < - [Offensive]
[+ Hand Seal(s) + Rank:] < - D
[+ Damage:] < - [100
[+ Parent Jutsu:] < - Double Strike
[+ Creator:] Hyuuga Toshi
AP Cost: 200
WC: 250

[+ - Jutsu Name - >] Chouyou (Morning Sun)
[> The force of a rising uppercut pushed even higher as it shoves the weight of the user upwards with the fist lifting off the ground slightly
[+ Stamina Cost:] < - 150
[+ Type:] < - [Offensive]
[+ Rank:] < - D
[+ Damage + Effect:] 75 + (Stun1 turn, target upon contact)
[+ Parent Jutsu:] < - Rising Uppercut
[+ Creator:] Hyuuga Toshi
AP Cost: 200
WC: 250


Last edited by Omnicron on July 2nd 2017, 15:40; edited 1 time in total (Reason for editing : Added 1 turn missing from Chouyou.)
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PostSubject: Re: Asakura Grave - License/Request section   July 2nd 2017, 15:39

I see you are favoring the way of the Hyuuga name strongly.

APPROVED


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PostSubject: Re: Asakura Grave - License/Request section   July 6th 2017, 18:42

Katabuku - “To go down(Sun)”Style
> The form uses chakra flowing into the fists, unlike gentle fist using the palm or index middle finger combo. Though upon contact it does not block the Tenketsu it crushes it stopping the connection causing one’s chakra to drop greatly. Applied with enough force one is able to crush the “Eight Gate” Points sealing them from ever being unlocked. One Elements can be used increasing the effects greatly.
+ Type:Passive
+ Limit: - - - -
+ Effect: STR & DEX x1.15 + Opponent’s MAX Chakra -20% (x.20) + Seals “___” Gate upon contact.
+ Drawback: Target must be specific when sealing “___” Gate.
+ Element Effect: Fuuton: +5% to Effect
+ Parent Style: Gentle Fist
+ Creator: Hyuuga Toshi

Kaijigoku – “Revolving Hell”
> Unlike its counterpart, it does not release chakra to block. Its uses one’s speed in order to greater damage as well block damage as they are spinning faster that one cannot stop them. Without having to focus on the rotation and chakra one is able to just focus on rotation. The faster one moves the dangerous they become.
+ Stamina Cost: 80 – 400 < Change to read: DEX /2 = Stamina Cost
+ Rank: ?
+ Damage + Effect: DEX = Blocked DMG + Damage
+ Creator: Hyuuga Toshi

Sixteen Trigrams Sixty Four Fists
> Its counterpart is gentle while this form uses the powers of Katabuku, its lands the hits in the form of fists unlike its counterpart that can use either palm or fingers. Because of its power it can leave an opponent weaken far worse than one using the Hakke Rokujūyon Shō. However it’s the speed that causes the destruction on the target’s body.
+ Stamina Cost: 170
+ Rank: ?
+ Damage + Effect: DEX = DMG + Opponent’s MAX Chakra -64% [x.64]
+ Creator: Hyuuga Toshi

These are for Toshi Hyuuga, However i wish for them to be added to the Hyuuga clan but they can only be learnt by him through personally speaking and his teachings please.


Last edited by Grave Breaker on July 7th 2017, 22:28; edited 1 time in total
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PostSubject: Re: Asakura Grave - License/Request section   July 6th 2017, 18:48

Hmm...

I'll add them however the use of +5% with Katabuku will be removed in order for it to be approved because of the fact.

1. I understand how it is being used like Rasengan Shuriken but not unless you are willing to take the damage.


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PostSubject: Re: Asakura Grave - License/Request section   July 7th 2017, 21:41

Deal go right ahead. Smile
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PostSubject: Re: Asakura Grave - License/Request section   July 10th 2017, 20:37

I'd like to go for Chunin Rank!
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PostSubject: Re: Asakura Grave - License/Request section   July 10th 2017, 20:44

Allow me to review over your character, in the mean time place a up a link for the topic to begin. I shall be in shortly and please by PM.


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PostSubject: Re: Asakura Grave - License/Request section   July 27th 2017, 21:05

Immortal Speed
> With knowledge of knowing Shunshin is used traveling at fast paces but required something the like leaves or smoke to work. This technique uses one’s quick movement they are able to vanish leaving afterimage of themselves as they have already moved to a different position either away from the target or near the target.
Stamina Cost: 200
Type: Supplementary
Rank: C
Effect: Evade 1 Action & Travel Time -50% (x0.50)
Parent Jutsu: Shunshin
Creator: Hyuuga Toshi
AP Cost: 300

Immortal Strike
> Using the ability of Immortal Speed, if the target evades an attack they are taken by surprise from behind by another hit of the same attack leaving no opens. The target is unable to avoid because of the speed in which the caster is going at.
Stamina Cost: 100
Type: Offensive + Supplementary
Rank: D
Effect: If “Players” attack is evaded, -1 Reaction to deal Melee DMG to Target.
Parent Jutsu: Immortal Speed
Creator: Hyuuga Toshi
AP Cost: 200

Eight Immortals Style (Stances are treated as Hachimon | Stances = 50% of Hachimon requirements.)
> While traveling and training, a style was created in order to mimic the very beings of the “Eight Immortals.” Allowing a different stance to allow a more fluent but powerful form that unlocks new forms of techniques in which were developed by the Main Hyuuga Clan Member, “Toshi” Using Gentle Fist & Katabuku the Eight Immortal Style is born. The style is passive however the stances are not to be taken likely as they are used to be in form of wise choices.
Type: Passive
Effect: (Varies on Stance)
Switching (In Mid) + Activation of Stance: -1 Action
Creator: Hyuuga Toshi
AP Cost: 300
”Eight Immortal Stances”:
 

Throne of the Nine
> This fuinjutsu is placed onto its target, which allows a set amount of chakra to be transferred to the host that holds “Servant of the Nine Seal.” Upon which the servant Max Chakra increases greatly but once they run out of that selected chakra they must recharge it once again from the one that gives it to them.
Chakra | Stamina Cost: 500 – 375
Type: Supplementary + Touch Contact
Hand Seal + Rank: 6 + S
Effect: Transfer an “X”% of chakra to said Servant to be used. (Max: 50%) + Able to cancel Genjutsu(s) of S rank or Lower
Drawback: Must be on same plain as Servant Host.
Creator: Asakura Grave
AP Cost: 600

Servant of the Nine
> This fuinjutsu is placed onto the target that allows the use of the chakra of those that have the “Throne of the Nine” seal placed on them. This allows them to tap into powers of the transferred chakra one unlocks the use of an element as long as they have chakra of that said person. However they cannot train it as their own nor create techniques. But are able to learn techniques based upon that element.
Chakra | Stamina Cost: 500 – 375 < Activates when using Chakra | 375 – 281[Per Turn]
Type: Supplementary + Touch Contact
Hand Seal + Rank: 6 + S
Effect: Store “___” Chakra into Servant Slot Seal to use later on + Gain “Element Slot 1” until chakra runs out.
Drawback: (Cannot be trained nor can techniques be created from it.)
Creator: Asakura Grave
AP Cost: 600
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PostSubject: Re: Asakura Grave - License/Request section   July 29th 2017, 23:19

1 & 2 > The talent mixing both techniques together in a way to allow a counter attack being used when one evades making sure a player cannot escape basically nicely done.

3. The stances of style are not bad as well using the eight immortals allows a good system to be used with the Hachimon without having to change anything and with them being movements of the body a basic form of all martial arts.

4 & 5 > A bit confusing at first until I was reading them more and saw why they did what they do. Each one has a drawback to which I do not see an issue with even more so the servant one allowing the use of whomever's slot 1 element only until the chakra runs out meaning you do not keep it forever so its all good.

APPROVED


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