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 Custom Clan's

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ViciousWulf
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PostSubject: Re: Custom Clan's   September 25th 2014, 08:36

The Shōheki Clan
"The Unbreakable Shield"
[Description]: On the outside it would seem as if the Shoheki are amongst the Nobility of the Hidden Sand Village, however those old enough to remember the early days of the Shoheki will tell you that they are nothing more than a group of thugs. The Shoheki started off as a small but feared criminal organization. Their ability to absorb kinetic energy gave them an edge over their adversaries. However, despite this ability they still were no match for Sunagakure's seasoned shinobi.
Thankfully the village leaders saw use in the Shoheki and offered them a spot as a Noble Clan. Knowing that it was either this or complete destruction the Shoheki agreed. Even though the Shoheki officially denounced their criminal associations they are still not trusted among some of Sunagakure's citizens. So much so that this has lead the Shoheki to build their main compound just outside the village's gates in order to keep tensions down in the village.  

Location: Sunagakure - Wind Country [When Unlocked]

CLAN CREST:
 

Clan Type | Taijutsu - Kekkei Genkai

CLAN SPOTS:
 

SHOHEKI ABILITIES | FIGHTING STYLES | STATS:
 

GYAKUTENJUTSU ABILITIES:
 


APPLICATIONS:
 



Finished Product. I decided not to give the clan any actual jutsu so that members would be able to create their own based off their knowledge of applications and abilities.
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PostSubject: Re: Custom Clan's   September 25th 2014, 19:13

Likewise Lydeck, the answer to lowering the action of someone is possible but only by 1 to 2 depending cause of the fact most players may not get Action Booster till later on. even to effect one's yes actually that is possible.

Ie.
The Sharigan if mastered fully with the Eye of Insight to 6/6 the players gets to have +6 to Evade/Action Rolls. though custom made things and some techniques on the site can only allow up to [+3/-3 as stated above]

Nice work Wulf i'll review tonight.


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PostSubject: Re: Custom Clan's   September 25th 2014, 21:00

Thanks zel, I will leave action reductionfor yugami for opponents to your descretion.
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PostSubject: Re: Custom Clan's   November 19th 2014, 19:56

Shadō Yokai

Background: A clan founded by Raijin Mitsurugi, a masterful samurai and shinobi that founded and created the clan all by himself after many battles and trials of his life, he will now have a family of heritage and changes of the world. A clan of advanced samurai’s mixed with the blood of a shinobi. Although the name suggests in a completely different as the clan is to be known as shadow demons, it causes those that are of the same stature to be born under the same basis as Raijin, making them even more deadly and harder as the clan is something of demon born in a sense. The clan has two branches, the main branch which is the main bloodline descendants of Raijin himself, while the second branch known as the “Hunter of Demons” branch is for those who hunt and kill those who have found a way to steal the main branches doujutsu, mainly as a protector to the main branch.
[-Crest-] –
”Demon Branch”:
 
”Hunter Branch”:
 
Clan Type: Doujutsu Kekkei Genkai
clan Spots:
 
Clan Element:
 
Doujutsu Kekkei Genkai:
 

”- - Clan Abilities/Skills - -”:
 

”- - Clan Jutsu - -“:
 


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PostSubject: Re: Custom Clan's   November 23rd 2014, 07:49

CRAP! quick edit for the doujutsu as well...

+Restriction: Must be Demon Branch ONLY!!


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PostSubject: Re: Custom Clan's   January 28th 2015, 18:21

[color=dark red]Shadō Yokai
Background: A clan founded by Raijin Mitsurugi, a masterful samurai and shinobi that founded and created the clan all by himself after many battles and trials of his life, he will now have a family of heritage and changes of the world. A clan of advanced samurai’s mixed with the blood of a shinobi. Although the name suggests in a completely different as the clan is to be known as shadow demons, it causes those that are of the same stature to be born under the same basis as Raijin, making them even more deadly and harder as the clan is something of demon born in a sense. The clan has two branches, the main branch which is the main bloodline descendants of Raijin himself, while the second branch known as the “Hunter of Demons” branch is for those who hunt and kill those who have found a way to steal the main branches doujutsu, mainly as a protector to the main branch.
[-Crest-] –
”Demon Branch”:
 
”Hunter Branch”:
 
Clan Type: Doujutsu Kekkei Genkai
[Quote=clan Spots]
Clan Leader/Founder: Raijin Raijoku Mitusurgi
Demon Branch: Raijin Mitsurugi
Hunter Branch: - - -
[/quote]
[Quote=Clan Element]
Gained at Birth: Kaguroiraiton
[/quote]
[quote=Doujutsu Kekkei Genkai]
Sekireigan -
While watching carefully at the enemy it seems strong as the eye is a golden hue, its first stage causes motion to slow down dramatically. Allowing the user to dodge or evade incoming attacks. This leaves the user able to counter easier however because of this it could cause a bigger strain on the user's life. The second stage eye turns completely black with the crimson hue, the eye allow the user to cast "Limbo" from one eye and allow it to appear from the other. This allows the cancellation of an action and redirect elsewhere.
Requirement: Chakra Control 100% | Knowledge of Time/Space | Raijin's Clan or Bloodline.
Chakra Cost: 80 / 40 {Per Post} <- Stamina cost is added for outside sources.
Hand Seal: - - or 1
Rank: CLAN
Restriction: Demon Branch Only
Effect: First Stage - Total Combat/Evasion Roll /4 | Second Stage: Evade 1 Action = -300 Chakra & Stamina <- for short distant Limbo.
[/quote]

”- - Clan Abilities/Skills - -”:
 

”- - Clan Jutsu - -“:
 


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PostSubject: Re: Custom Clan's   January 28th 2015, 20:14

All checks out, I'll have the code repaired for the clan for you and where does the clan come from country wise?


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PostSubject: Re: Custom Clan's   January 28th 2015, 20:33

The clan will be of Hikari Origins


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PostSubject: Re: Custom Clan's   February 3rd 2015, 16:44

As we talked about over PM here is the renew clan of Asakura it will be making storyline soon with Grave once returning to Hikari.

Quote :
< - Asakura Clan - >
~ A strong spiritual clan located within the lightning country and in the hidden village of Kumo. Staying hidden within the mountains the view the old ways as the truth as being one with nature. The royal branch is built on the knowledge of how all Asakura's should be raised to become priests or priestess. The loyal branch is built on having the knowledge of protection and guarding others. However a new branch was created allowing the royal and loyal branch to take on both teachings. The leader of each branch seems to be related in some form.

{ - Clan Branches - }

( - Royal Branch: Asakura - )
+ Birth into the higher family they have within their possession the rich power of Spiritual energy. Because of it being so high at birth one is able to do more than what others can at start. But they are limited with knowledge in order to keep them from going mad with power.
< Branch Head: Asakura Yenomei
< Effect: (Nexus) Attribute INT x1.15 at Birth & Able to learn "Hayagriva"
< Slots: [3/3]
< Restrictions: Must be born in Kumo Country

( - Loyal Branch: Asakura - )
+ Birth into the loyal family they have brute strength in order to protect those from dark spirits and continue to master fighting styles in order to do battle. They seem to be weaken in some knowledge but make up for it with their own powers. They are kept to themselves for reasons unknown.
< Branch Head: Asakura Hao
< Effect: (Nexus) Attribute STR x1.15 at Birth & Able to learn "Ucchusma"
< Slots: - - -
< Restrictions: Must be born in Kumo Country

( - Kenbi Branch: Asakura - )
+ Birth by the clan members only a few are lucky as they are taught by the leader of the branch techniques of both sides in order to enlighten them for battle. Sometimes one is lucky enough to awaken a deeper understanding of life.
< Branch Head: Asakura Grave
< Effect: Able to learn "Acala"
< Slots: [4/4]
< Restriction: Must be born in Hikari Country

{ - Clan Abilities - }

( - Reinou: Spiritual Ability - )
+ One is able to unlock the powers of spiritual energy for combat.
< Type: Passive
< Effect: Create & Unlock Mukeijutsu
< Price: During Creation

( - Kaigen: Spiritual Awakening - )
+ Allow the pressure of one's spiritual energy to rise well beyond normal means.
< Type: Inactive
< Effect: Spiritual En x2 (during battle)
< Limit: 1 Turn
< Price: 750 AP

( - Reikanji: Spiritual Sense: Lv ? [Max: ?] - )
+ Feel the presence of anything that gives off a large amount of spiritual energy. Yet anything that bypasses the limit cannot be sensed.
< Type: Passive
< Effect: Sense Spiritual Energy [Max Cap: 6,000]
< Level Up: Chakra Sense Lv
< Price: 1250 AP + Trade Chakra Sense

( - Goei Reinou: Royal Spiritual Ability - )
+ One is able to unlock the powers of spiritual energy for combat, but further it to a newer form.
< Type: Passive
< Effect: Create & Unlock Mukeijutsu + GoeiMukeijutsu
< Price: 1500 AP + Trade in Reinou + Calm Mind

( - Kochi: The Wisdom of the Ancients - )
+ The power flowing within an Asakura could be limitless if mastered correctly. Because of spiritual energy is something of ancient times. The knowledge to awaken a deeper understanding is possible but can become a double edge sword if not careful.
< Type: Inactive
< Effect: Spiritual Energy x2 (during battle)
< Limit: 2 (Turns)
< Drawback: +3 HP Markers & (Nexus) Attributes Halved (3 Turns)
< Restrictions: Counts as Advance "EX" Ability

{ - Clan Doujutsu: Godougan - }
+ Reacting to the blood within an Asakura, with deep meditation and control over one's element. By having four of the five elements of "Taoism" one is able to unlock the hidden powers of nature. The eye's pupil will twist becoming a star within the iris of the eye. Showing the pentagram the eyes now view the world within a different focus.
< Chakra Cost: 45 (Activate) & 20 [Per Post]
< Non - Asakura: Chakra Cost & Per Post: x2 & Chakra cost x.45 = Stamina Cost & Per Post
< Type: Supplementary
< Effect: Unlock Yin Point, Yang Point, Yin&Yang Point
< Requirement & Restrictions: 100% Chakra Control + Asakura Bloodline, 4/5 Elements must be (Wood, Fire, Earth, Metal or Water, 2,500 Words (Meditation of Enlightenment)
Godougan Abilities:
 

{ - Clan Hibon(s) - }

( - Amenokesseki - Tsurugi - Celestial Bloodstone Blade - )
+ The red ruby stone katana that is based down to all Asakura Clan members in order to show them improved skills of a Mukeijutsus. The effects are amplified to a higher level but at a lower costs.
< Effect: Mukeijutsu Effects x1.50 & Cost(s) x.25
< Damage: 15
< Requirement: Ceremony of Heaven (1,500 Words) & Must be Asakura Blood & Level: +10

( - Enichi - Sun of Wisdom - )
+ The teaching of a powerful priest is passed down in the form of a book with a bright design this shines brightly like the sun as some would say. It was created by Asakura Taichi in order to help complete the world with enlightenment.
< Effect: Able to learn Secret Mukeijutsu (Requires Technique Scroll to learn)
< Requirement: Shrine of Taichi (2,500 Words) & Must be Asakura Blood & Level: +20

{ - Clan Techniques - }

{ - Mukeijutsu - }

< - Bakeru: Yaiba - To take the form of: The Blade - >
+ Taking the chakra and placing it into an object, it will take the spiritual energy and turn it into a powerful weapon of energy. This can become a massive blade that is wrapped around the object.
< Chakra & Stamina Cost: 80 & 40 [Activate & Per Turn]
< Type: Offensive
< Hand Seal(s) + Rank: 1 + 1 Item + CLAN
< Damage + Effect: DMG = 25% SE & +50 Cost(s) Per Item [Excludes 1st Item]

< - Bakeru: Yoroi - To take the form of: The Armor - >
+ The charka is placed into an object and transform into an armor that covers the body of the one giving it power. With the boost of spiritual energy protection is beyond normal.
< Chakra & Stamina Cost: 120 & 60 [Activate & Per Turn]
< Type: Defensive
< Hand Seal(s) + Rank: 1 + 1 Item + CLAN
< Effect: Increase END = 25% SE & +75 Cost(s) Per Item [Excludes 1st Item]

< - Bakeru: Toku - To take the form of: The Shield - >
+ The power of a shield is transferred into an item or object allowing the form of spiritual energy to take on a defensive form to protect either one's self or others.
< Chakra & Stamina Cost: 160 & 80 [Activate & Per Turn]
< Type: Defensive
< Hand Seal(s) + Rank: 1 + 1 Item + CLAN
< Effect: Reduce DMG = 25% SE & +100 Cost(s) Per Item [Excludes 1st Item]

< - Bakeru: Yaibatokuyoroi - To take the form of: The Blade, Shield & Armor - >
+ With the help of two items, one is able to create all three powers under one roof. This allows the creation to be able to do so much more. But the use of it is quiet heavy if one is not careful with its powers.
< Chakra & Stamina Cost: 360 & 180 [Activate & Per Turn]
< Type: Offensive + Defensive
< Hand Seal(s) + Rank: 1 + 2 Item(s) + CLAN
< Damage + Effect: DMG = 50% SE & Increase END + Reduce DMG = 50% SE

< - Reiryoku - Spiritual Power - >
+ Summon forth the power of the spiritual energy to surge through the body allowing one to perform high level skills that have never been done by normal beings.
< Chakra & Stamina Cost: 100 & 50
< Type: Supplementary
< Hand Seal(s) + Rank: 2 + CLAN
< Effect: Boost 1 (Nexus) Attribute =50% SE & Lasts: 3 (Turns) (Excludes INT)

< - Reiryoku 100% - Spiritual Power 100% - >
+ Unlock the full force of the spiritual energy locked away inside. Once this barrier is broken power will begin to surge through uncontrollable but allow a great force to bring forth judgment on the enemy.
< Chakra & Stamina Cost: 200 & 100
< Type: Supplementary
< Hand Seal(s) + Rank: 2 + CLAN
< Effect: Boost 1 (Nexus) Attribute =100% SE & Lasts: 2 (Turns) (Excludes INT)

< - Shinki "___" - Fierce God of "___" - >
+The spirit energy will surge through the player's body in order to summon forth a powerful being of that element allowing it to serve as a connection between worlds of nature and mortals. Now allow its power to rise and destroy anything or everything.
< Chakra & Stamina Cost: 300 & 150
< Type: Offensive
< Hand Seal(s) + Rank: 4 + CLAN
< Damage: DMG = 75% SE + Elemental Slot 1 Control

{ - Kin: Mukeijutsu - }

< - Wisdom King: Hayagriva "Knowledge and Wisdom" - >
+ One calls forth the powers of "Hayagriva" The powers in which allow one to summon forth a being with a horse head and human body. Carrying the lotus of purity with him, this will allow one to gain an insight on things. One's attributes will hit a higher level than normal but only for a short period and with a price.
< Chakra & Stamina Cost: 600 & 300
< Type: Supplementary
< Hand Seal(s) + Rank: 2 + CLAN
< Effect: (Nexus) Attributes x1.50 & Last(s) 2 (Turns)
< Drawback: +1 Hp Marker (Per Action) & (Nexus) Attributes Halved (till healed)

< - Wisdom King: Ucchusma "Grand Power of Purification" - >
+ Those influenced by the darkness, will be cleaned, but the power is with a cost, as one casting this will also be judged. To clean one's soul one must give their soul to free them as well.
< Chakra & Stamina Cost: Life Force
< Type: Supplementary
< Hand Seal(s) + Rank: 6 + CLAN
< Effect: Erases powers of "Darkness" or even destroy seals.
< Drawback: Caster dies unable to be revived or reincarnate.

< - Wisdom King: Acala "The Mediator" - >
+ One calls forth the powers of "Acala" Calling forth the extreme wrath, wrinkle-bowed, left eye squinted or looking askance, lower teeth biting down the upper lip. The deity will bring forth its crashing blade with his right hand to pass judgment. This places strain on the body after usage.
< Chakra & Stamina Cost: 540 & 270
< Type: Offensive
< Hand Seal(s) + Rank: 2 + CLAN
< Damage: DMG = 100% SE
< Drawback: +5 HP Markers after use.


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PostSubject: Re: Custom Clan's   February 3rd 2015, 16:54

I cannot allow your clan to be altered unless you are revamping for it otherwise any technique that requires you to have SE for DMG should be effecting your Spiritual Energy a bit more. I'm wishing for the spiritual uses of techniques allow this. But otherwise you are fine, if you wish for the doujutsu please make sure you complete the trails need for it as well.


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PostSubject: Re: Custom Clan's   February 3rd 2015, 16:57

I understand, I will get it done also I changed it the way it should look with the information you asked for.

Quote :
< - Asakura Clan - >
~ A strong spiritual clan located within the lightning country and in the hidden village of Kumo. Staying hidden within the mountains the view the old ways as the truth as being one with nature. The royal branch is built on the knowledge of how all Asakura's should be raised to become priests or priestess. The loyal branch is built on having the knowledge of protection and guarding others. However a new branch was created allowing the royal and loyal branch to take on both teachings. The leader of each branch seems to be related in some form.

{ - Clan Branches - }

( - Royal Branch: Asakura - )
+ Birth into the higher family they have within their possession the rich power of Spiritual energy. Because of it being so high at birth one is able to do more than what others can at start. But they are limited with knowledge in order to keep them from going mad with power.
< Branch Head: Asakura Yenomei
< Effect: (Nexus) Attribute INT x1.15 at Birth & Able to learn "Hayagriva"
< Slots: [3/3]
< Restrictions: Must be born in Kumo Country

( - Loyal Branch: Asakura - )
+ Birth into the loyal family they have brute strength in order to protect those from dark spirits and continue to master fighting styles in order to do battle. They seem to be weaken in some knowledge but make up for it with their own powers. They are kept to themselves for reasons unknown.
< Branch Head: Asakura Hao
< Effect: (Nexus) Attribute STR x1.15 at Birth & Able to learn "Ucchusma"
< Slots: - - -
< Restrictions: Must be born in Kumo Country

( - Kenbi Branch: Asakura - )
+ Birth by the clan members only a few are lucky as they are taught by the leader of the branch techniques of both sides in order to enlighten them for battle. Sometimes one is lucky enough to awaken a deeper understanding of life.
< Branch Head: Asakura Grave
< Effect: Able to learn "Acala"
< Slots: [4/4]
< Restriction: Must be born in Hikari Country

{ - Clan Abilities - }

( - Reinou: Spiritual Ability - )
+ One is able to unlock the powers of spiritual energy for combat.
< Type: Passive
< Effect: Create & Unlock Mukeijutsu
< Price: During Creation

( - Kaigen: Spiritual Awakening - )
+ Allow the pressure of one's spiritual energy to rise well beyond normal means.
< Type: Inactive
< Effect: Spiritual En x2 (during battle)
< Limit: 1 Turn
< Price: 750 AP

( - Reikanji: Spiritual Sense: Lv ? [Max: ?] - )
+ Feel the presence of anything that gives off a large amount of spiritual energy. Yet anything that bypasses the limit cannot be sensed.
< Type: Passive
< Effect: Sense Spiritual Energy [Max Cap: 6,000]
< Level Up: Chakra Sense Lv
< Price: 1250 AP + Trade Chakra Sense

( - Goei Reinou: Royal Spiritual Ability - )
+ One is able to unlock the powers of spiritual energy for combat, but further it to a newer form.
< Type: Passive
< Effect: Create & Unlock Mukeijutsu + GoeiMukeijutsu
< Price: 1500 AP + Trade in Reinou + Calm Mind

( - Kochi: The Wisdom of the Ancients - )
+ The power flowing within an Asakura could be limitless if mastered correctly. Because of spiritual energy is something of ancient times. The knowledge to awaken a deeper understanding is possible but can become a double edge sword if not careful.
< Type: Inactive
< Effect: Spiritual Energy x2 (during battle)
< Limit: 2 (Turns)
< Drawback: +3 HP Markers & (Nexus) Attributes Halved (3 Turns)
< Restrictions: Counts as Advance "EX" Ability

{ - Clan Doujutsu: Godougan - }
+ Reacting to the blood within an Asakura, with deep meditation and control over one's element. By having four of the five elements of "Taoism" one is able to unlock the hidden powers of nature. The eye's pupil will twist becoming a star within the iris of the eye. Showing the pentagram the eyes now view the world within a different focus.
< Chakra Cost: 45 (Activate) & 20 [Per Post]
< Non - Asakura: Chakra Cost & Per Post: x2 & Chakra cost x.45 = Stamina Cost & Per Post
< Type: Supplementary
< Effect: Unlock Yin Point, Yang Point, Yin&Yang Point
< Requirement & Restrictions: 100% Chakra Control + Asakura Bloodline, 4/5 Elements must be (Wood, Fire, Earth, Metal or Water, 2,500 Words (Meditation of Enlightenment)
Godougan Abilities:
 

{ - Clan Hibon(s) - }

( - Amenokesseki - Tsurugi - Celestial Bloodstone Blade - )
+ The red ruby stone katana that is based down to all Asakura Clan members in order to show them improved skills of a Mukeijutsus. The effects are amplified to a higher level but at a lower costs.
< Effect: Mukeijutsu Effects x1.50 & Cost(s) x.25
< Damage: 15
< Requirement: Ceremony of Heaven (1,500 Words) & Must be Asakura Blood & Level: +10

( - Enichi - Sun of Wisdom - )
+ The teaching of a powerful priest is passed down in the form of a book with a bright design this shines brightly like the sun as some would say. It was created by Asakura Taichi in order to help complete the world with enlightenment.
< Effect: Able to learn Secret Mukeijutsu (Requires Technique Scroll to learn)
< Requirement: Shrine of Taichi (2,500 Words) & Must be Asakura Blood & Level: +20

{ - Clan Techniques - }

{ - Mukeijutsu - }

< - Bakeru: Yaiba - To take the form of: The Blade - >
+ Taking the chakra and placing it into an object, it will take the spiritual energy and turn it into a powerful weapon of energy. This can become a massive blade that is wrapped around the object.
< Chakra & Spiritual Cost: 80 & 40 [Activate & Per Turn]
< Type: Offensive
< Hand Seal(s) + Rank: 1 + 1 Item + CLAN
< Damage + Effect: DMG = 25% SE & +50 Cost(s) Per Item [Excludes 1st Item]

< - Bakeru: Yoroi - To take the form of: The Armor - >
+ The charka is placed into an object and transform into an armor that covers the body of the one giving it power. With the boost of spiritual energy protection is beyond normal.
< Chakra & Spiritual Cost: 120 & 60 [Activate & Per Turn]
< Type: Defensive
< Hand Seal(s) + Rank: 1 + 1 Item + CLAN
< Effect: Increase END = 25% SE & +75 Cost(s) Per Item [Excludes 1st Item]

< - Bakeru: Toku - To take the form of: The Shield - >
+ The power of a shield is transferred into an item or object allowing the form of spiritual energy to take on a defensive form to protect either one's self or others.
< Chakra & Spiritual Cost: 160 & 80 [Activate & Per Turn]
< Type: Defensive
< Hand Seal(s) + Rank: 1 + 1 Item + CLAN
< Effect: Reduce DMG = 25% SE & +100 Cost(s) Per Item [Excludes 1st Item]

< - Bakeru: Yaibatokuyoroi - To take the form of: The Blade, Shield & Armor - >
+ With the help of two items, one is able to create all three powers under one roof. This allows the creation to be able to do so much more. But the use of it is quiet heavy if one is not careful with its powers.
< Chakra & Spiritual Cost: 360 & 180 [Activate & Per Turn]
< Type: Offensive + Defensive
< Hand Seal(s) + Rank: 1 + 2 Item(s) + CLAN
< Damage + Effect: DMG = 50% SE & Increase END + Reduce DMG = 50% SE

< - Reiryoku - Spiritual Power - >
+ Summon forth the power of the spiritual energy to surge through the body allowing one to perform high level skills that have never been done by normal beings.
< Chakra & Spiritual Cost: 100 & 50
< Type: Supplementary
< Hand Seal(s) + Rank: 2 + CLAN
< Effect: Boost 1 (Nexus) Attribute =50% SE & Lasts: 3 (Turns) (Excludes INT)

< - Reiryoku 100% - Spiritual Power 100% - >
+ Unlock the full force of the spiritual energy locked away inside. Once this barrier is broken power will begin to surge through uncontrollable but allow a great force to bring forth judgment on the enemy.
< Chakra & Spiritual Cost: 200 & 100
< Type: Supplementary
< Hand Seal(s) + Rank: 2 + CLAN
< Effect: Boost 1 (Nexus) Attribute =100% SE & Lasts: 2 (Turns) (Excludes INT)

< - Shinki "___" - Fierce God of "___" - >
+The spirit energy will surge through the player's body in order to summon forth a powerful being of that element allowing it to serve as a connection between worlds of nature and mortals. Now allow its power to rise and destroy anything or everything.
< Chakra & Spiritual Cost: 300 & 150
< Type: Offensive
< Hand Seal(s) + Rank: 4 + CLAN
< Damage: DMG = 75% SE + Elemental Slot 1 Control

{ - Kin: Mukeijutsu - }

< - Wisdom King: Hayagriva "Knowledge and Wisdom" - >
+ One calls forth the powers of "Hayagriva" The powers in which allow one to summon forth a being with a horse head and human body. Carrying the lotus of purity with him, this will allow one to gain an insight on things. One's attributes will hit a higher level than normal but only for a short period and with a price.
< Chakra & Stamina Cost: 600 & 300
< Type: Supplementary
< Hand Seal(s) + Rank: 2 + CLAN
< Effect: (Nexus) Attributes x1.50 & Last(s) 2 (Turns)
< Drawback: +1 Hp Marker (Per Action) & (Nexus) Attributes Halved (till healed)

< - Wisdom King: Ucchusma "Grand Power of Purification" - >
+ Those influenced by the darkness, will be cleaned, but the power is with a cost, as one casting this will also be judged. To clean one's soul one must give their soul to free them as well.
< Chakra & Stamina Cost: Life Force
< Type: Supplementary
< Hand Seal(s) + Rank: 6 + CLAN
< Effect: Erases powers of "Darkness" or even destroy seals.
< Drawback: Caster dies unable to be revived or reincarnate.

< - Wisdom King: Acala "The Mediator" - >
+ One calls forth the powers of "Acala" Calling forth the extreme wrath, wrinkle-bowed, left eye squinted or looking askance, lower teeth biting down the upper lip. The deity will bring forth its crashing blade with his right hand to pass judgment. This places strain on the body after usage.
< Chakra & Spiritual Cost: 540 & 270
< Type: Offensive
< Hand Seal(s) + Rank: 2 + CLAN
< Damage: DMG = 100% SE
< Drawback: +5 HP Markers after use.


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PostSubject: Re: Custom Clan's   February 3rd 2015, 17:03

Alright it shall be placed up, just remember what I said before about completing the tasks needed for it.


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PostSubject: Re: Custom Clan's   May 30th 2017, 22:31

Okay this is my first attempt for a clan, for a new character I am gonna make. be of note this is WIP, so probalby add and remove stuff as we go but putting it up there. Thank you.

The Kamigawa Clan wrote:

[Clan Name:]
Kamigawa  Clan

[Background:] Existing since the dawn of the Sage of Six Path’s teaching of Ninshu, his oldest descendants had taught the spiritual art that came with the power he left for the world to nurture for better or ill. While the world changed, and began to use the power of Chakra freely, a small group of followers to the great sage went into hiding in the northern woods of the Ninshu contentment.

As centuries past, the members of this ancient clan only came out at night and kept the teachings they developed out if sight from the rest of the shinobi world. With it, they learned of the world that lied beside their own—the realm of spirits that also helped govern the world around them. The final teaching the ancient sage granted them. Through great training, they learned to see and interact with these mighty creatures.

The clan grew as a culmination of Shinto beliefs and though many act as priests or spirit hunters, they remained a wandering, unfounded group—limited only to the clan. It was rumored, mastering their power over the spirit world, they created a home of their own in a separate space of the spirit world, accessible only through certain gates of the world. Nonmembers may be permitted access, but only for the interest of education and bettering themselves.  They wished to remain out of the scope of the 5 great nation, in fear their arts would be misused.

Though now as the world has grown and peace is still a fickle device, a few members of this clan choose to venture into the outside world and seek to put their teachings to use to better mankind to the right path.

[Crest:]


[Clan Member Type]

+ - Kamigawa Acolyte - >
> There are members who aspire to learn about the spirit world through sheer study, hard work and effort. Leaders of the Kamigaway always welcome students to teach, and those who value and devote to their teachings, are given the power of the spirits.
+ Effect: Able to learn Clan Abilites and Custom Summoning
+ Limit: - - -
+ Rule: Must speak with a Kamigawa Clan Member & Int Must be 500 or more.

+ - Blood-Oath Kamigawa - >
> The original members of the Kamigawa reside in the ability that 'aether', the energy that gives spirits life, cources through their veins. Said to have been bestowed by the "River of the Gods" having been born in its waters. Due to this, pure-blood members gain dominion over not only their own spiritual energies but others as well.  
+ Effect: Able to learn All clan abilities and unlock "Doujutsu Inyougan : Cosmic Eye"
+ Limit: 10/10
+ Rule: Must be born to "Kamigawa Clan".



[Clan Type:] Hidan, Kekkei Genaki, Doujutsu

[Clan Element or Elements:] Fuuton
[Clan Abilities:]

( - Mind over Matter - )
+ Those of the Kamigawa clan understand that knowledge is power, as is the concept to devote to those teachings. Those born under this clan have a gift of great wisdom and the ability to utilize it to maximize the power of their clan’s secrets.
< Type: Passive
< Effect: Intelligence stat X 1.15 in battle.
< Price: During Creation

( - Seishinton Unlocked - )
+Using their own chakra, they take the power of transform the spiritual energy around them into a physical force, able to create spiritual energy to be weaponized against an enemy. These may be used via talisman charms created via sealing-ninjutsu.
< Type: Passive
< Effect: Adds extra "Mystical Element" connected to Fuuton.  Able to use and create Shishinton-non-elemental jutsu. Damage for jutsu is based off X + Intelligence stat.  Seishinton Mastery.

< Price: 500 AP.

( - Blood Oath with the Kami - )
+ Like many shinobi who use blood contracts with animals, the members of the Kamigawa Clan have formed contract with the deities and beings of the Spirit World. However, in order to utilize this power, they must channel the spirit through their own bodies.

In a way, this form of contract acts to use the caster's own chakra to give the spirits physical form in their world, and often result in the spirits obtaining superior power.  
< Type: Passive
< Effect: Able to create Spirit Summons that can share the same form of Evolved and  Element Mixing. They also may possess Hi-Abilites unique to them. Summons of Spirits follow Summoning chart below:

Summon Concept for Kamigawa Spirits:
 

< Price: 1000 AP

( - Spirit Fusion - )
+ Through practice and study, those of the Kamigawa clan learned how to apply their chakra into the elements, and also from the spirits they learned it from-- apply the same power to themselves. The spirits are greatly entwine with nature, and now so are the Kamigawa.
< Type: Passive
< Effect: Obtain Element Mixing
< Price: During Creation



{ - Clan Doujutsu: Inyougan : Cosmic Eye - }


+ With deep meditation and spiritual awakening, the eyes of the Kamigawa clan can awaken the power of the Inyougan. The whole of the eye becomes veiled in a starry energy, and the iris of the eye becomes negative in color. The same mysterious energy seeps from the eye as one’s spiritual energy overflows to transform the user’s vision. Though this powerful doujutsu, one can see beyond the boundaries of their world to see what was once unseen. It is even said to transcend the laws of reality into what the user wishes. With the eyes, one may freely see beyond the veil of the physical world into that of the spiritual world where the entities there live.

Chakra & Stamina Costs: 60 [To Activate] 30 [Per Turn] | 20 [To Activate] 10 [Per Turn]
Grants: Spiritual/Soul Vision | Chakra Vision | Foresight [+4 rolls]
Restrictions: Non Kamigawa Members X1.50 to Costs
Unlocked: 20% Inyougan mastery.

Inyougan: Soul Awakening
With mastery over the spiritual senses, one can perceive truth from illusion via their doujutsu. The power of Genjutsu is no longer able to deceive a user of the Inyougan. Because the caster can see spiritual energy of their surroundings, they can easily dispel any illusion save those made by a master Genjutsu artist.
Effect: Immune to Genjutsu A class or Below.
Unlocked: Automatically at 40% Inyougan Mastery

Inyougan: Spirit Mastery
From the eyes, one awakens new power in their jutsu by enhancing it with their own spiritual energy. The eyes will transform the jutsu into a new formidable power, starry-spiritual energy laced into the form of it.
Grants: Ninjutsu and chakra based techniques damage is determine by both + Dex AND + Int. Soul Gauge may also be used as a substitute for chakra.
Unlocked: Automatically at 60% Inyougan Mastery

Inyougan: Soul Rebellion
From the eyes, one awakens new power in their jutsu by enhancing it with their own spiritual energy. The eyes will transform the jutsu into a new formidable power, starry-spiritual energy laced into the power of it.
Grants: Immune to enemy Jutsu that use and effects’ Spirit-Energy/ Soul Gauge.  | Damage to Mind Gauge is cut in half.
Unlocked: Automatically at 80% Inyougan Mastery

Note: Idea here is to make the Doujutsu user immune from jutsu that uses Yin-oriented components like Mind-Transfer Jutsu, or Shadow Possession Jutsu. )


Fully Awakened Inyougan: Clairvoyance
From the eyes, one awakens new power in their jutsu by enhancing it with their own spiritual energy. The eyes will transform the jutsu into a new formidable power, starry-spiritual energy laced into the power of it.
Grants: + 4 to rolls. Dice rolls cannot be lowered by external effects.
Unlocked: Automatically at 100% Inyougan Mastery

Clan Style:

+Onmyoudouji: Art of Talisman Seal Mantra+
> A unique power only usable by the Kamigawa Clan. Through a state of focus and clarity of mind, they can manifest talismans out of chakra and control them telekinetically through the air.  The flow of the talismans and combination of the seals show the same chakra molding means to launch jutsu against an enemy.
+ Type: Active ( 1 action to trigger)
+ Limit: 5
+ Effect: No hand signs are needed to wield fuinjutsu & Ninjutsu. | Fuin jutsu costs 15% less.
+ Requirement:  Must be Kamigawa Clan.



Clan Jutsu:

+ Celestial Spheres Seal >
> A special seal constructed by the Kamigawa clan. Within a triangle that shows the sun, moon and star to represent the objects that govern the heavens and spirits. This seal restricts the power of chakra that runs through a target.
+ Chakra & Stamina Cost: (Upkeep)
+ Hand Seal(s) + Rank: 5 + ?
+Seal Type: Odd (Yin)
+ Effect: Seals enemy chakra within target = Chakra Control becomes 0 % till released. |
+Restrictions and Requirements: Onmyoudouji: Art of Talisman Seal Mantra must be active for use.

+ - Seishinton: Spectral Repulse >
> Conjures a small mass of spiritual energy and uses it to create a near-intangible wall. Traditionally an exorcism technique, uses one’s spiritual energy to create a mild shockwave that can repulse malevolent intent. It also knocks back the enemy, leaving them dazed and less composed in combat.
+ Chakra & Stamina Cost:
+ Hand Seal(s) + Rank: 1 + ?
+ Effect: Seishinton Control X 1.25 = Damage Blocked + Enemy rolls next post -3.
+Restrictions and Requirements: Onmyoudouji: Art of Talisman Seal Mantra must be active for use.

+ - Seishinton: Spectral Orbs>
> Manifests spiritual energy into a tangible energy form as a series of energy spheres. The wail of spirits fills the air as the orbs fire at the target to deliver considerable damage.
+ Chakra & Soul Gauge Cost:
+ Hand Seal(s) + Rank: 1 + ?
+ Effect: 150 + Damage done also impacts enemy’s soul gauge.

+ - Seishinton: Soul Shackles >
> Creates a vicious black seal on the earth which summons forth chains of spiritual energy that wrap around the target. The afflicted enemy is unable to move by the chains of spiritual energy, which also restrains and drains their soul's energy.
+ Chakra & Stamina Cost:
+ Hand Seal(s) + Rank: 1 + ?
+ Effect: Bind Strength = Int + Dex. + Prevent enemy use of Soul Gauge + Siphon 1.15% of Soul gauge from enemy to caster per limit.

+ - Seishinton: Dragoncall >
>Using an edged weapon and channeling the energy through the blade, the user tears rifts in the space between the physical and spiritual world. The caster can freely mold the abundant spiritual energy in the other world and wills it out—in the shape of 2 dragons made of the blackish-starry energy and launch them against the enemies. The powers in each can instill a curse upon the enemy.
+ Chakra & Soul Gauge Cost:
+ Hand Seal(s) + Rank: 3 + ?
+ Effect: 220 + Damage also lowers enemy soul gauge by equal amount. + Select one stat—it is lowered by 25% upon successful contact.

(WIP-- More techniques and abilities to come)



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PostSubject: Re: Custom Clan's   June 11th 2017, 10:01

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